Chart Dash $DASH

How to play

A rhythm runner built from pump.fun runners' charts. Your cube rides the chart to the beat of the level's own track: green candles are the ground, red wicks and saws kill, the bond is a portal into a ship (the migration), a dump flips gravity (the rug), the ATH is the finish. Free to play. The pot is the creator fees of $DASH, and only a full clear pays.

The modes

One button for everything: Space ↑ W, a click or a tap. What it does depends on what you are.

The pieces

Pads throw you as you touch them. Orbs jump you when you press while you touch one. Portals change what you are, which way gravity pulls, or the speed.

What a clear pays right now

The pot

    Fair play

    • The server replays every attempt from your buttons on its own copy of the level and alone decides deaths and clears. A page cannot fake a run.
    • Every attempt is a little different: its start and its wicks move a few units (still on the beat), so a recorded run never plays twice.
    • An attempt runs on the clock: nobody can play it faster than the music.
    • At most 20 paid clears a day per payout address and per network.
    • To get paid for a clear you hold a little $DASH in your payout address.
    • Every paid clear on the ledger has its Solscan transfer and the replay of the attempt that earned it.

    The levels

    Three fixed levels and the day's level, built every night from yesterday's top runner. Harder levels pay more for a clear.

    Practice

    Free, never paid, never sent anywhere: a checkpoint every two seconds (Z adds one, X removes the last). Learn the level here, then clear it in normal mode, where there are no checkpoints and one death ends the attempt.

    Keys

    • Space ↑ W, click or tap: the button
    • ← → on the title: the levels · Enter: play
    • Esc: pause (music, sounds, offset, other players)